Recorded music production courses
Finish it. Mix it. Release it.
13 recorded courses and programmes on writing, sound, mixing and putting music out. You watch at your own pace for 24 months. There is no live class and no tutor, only the lessons.
- Courses and programmes
- 13
- Lessons
- 803
- Hours of video
- 221
Four situations
Where are you stuck?
Courses here are grouped by the problem in front of you, not by the software. Find the channel that sounds like your week.
Making the first sounds
You have a laptop and ideas but nothing finished. You want a track that starts, develops and ends. See this shelf CH 02Making it sound right
The ideas are there, the recording is not. It sounds smaller and muddier in your headphones than on the radio. See this shelf CH 03Playing it for a room
You will be on a stage or behind the decks soon, and the room will tell you straight away if it works. See this shelf CH 04Getting it heard
The music is finished. Now it needs a release, a rights set-up, or a place on a screen. See this shelfOne track
One track, six stages
Every track passes through the same six jobs. Each has one course that deals with it, so you can start where you are stuck and skip what you already do well.
Stage 1/6 Write
Prefer one continuous route? The Producer Programme: Idea to Release follows a single track through all of it, for 2621453,189.
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Write
Ideas pile up and none of them turns into a song. This stage is about giving one of them a shape.
“I have forty good eight-bar ideas and no finished songs.”
Songs That Finish: Writing and Arranging 262145774
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Sound
The sound in your head and the sound on the screen are not the same. Build the first from nothing instead of scrolling for it.
“I only ever scroll presets, and I cannot make the sound in my head.”
Synth Voices: Sound Design from an Init Patch 262145651
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Arrange
Eight good bars are not yet a track. Learn to make them develop, change and end.
“I opened the software three times and closed it three times.”
Ten Beats: Your First Month in a DAW 262145513
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Mix
The parts are all there but they fight each other. Balance them so the track holds up in any room.
“It sounds fine on my headphones and awful everywhere else.”
Mixing at Home: From Muddy to Balanced 262145947
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Master
The last pass: set the level and tone so the finished file plays properly where people will hear it.
“I want it to be loud enough without being crushed, and I do not know where that line is.”
Mastering for the Streaming Era 2621451,218
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Release
Agree who owns what, send it out through a distributor, and set it up so the right people get paid.
“The track is finished. Everyone tells me something different about what happens next.”
Release It: Distribution, Rights and Royalties 2621451,327
Some of the unit titles from inside the courses
Some of what is inside — from 13 courses and programmes
- Layering without mud8 lessons
- Working with clients10 lessons
- Automation and movement8 lessons
- Foley on a budget9 lessons
- Troubleshooting under pressure8 lessons
- Drums that groove8 lessons
- Collecting societies and royalties9 lessons
- Mixing: balance, tone, dynamics18 lessons
- Distribution and metadata8 lessons
- Melody and hook9 lessons
- Mixing and delivery9 lessons
- Genre studies and your portfolio12 lessons
- What mastering is, and is not6 lessons
- Slicing and the grid8 lessons
- Checking and finishing a mix8 lessons
- EQ: cutting before boosting10 lessons
- Ears, rooms and monitoring12 lessons
- Harmony and melody12 lessons
- From fragment to form8 lessons
- Compression you can hear10 lessons
- Verse, chorus, bridge8 lessons
- Chords that serve the tune9 lessons
- Placement, level and headphones7 lessons
- Tuning and timing9 lessons
- Games and interactive audio11 lessons
- The release timeline6 lessons
- Bass that sits7 lessons
- Signal flow from mic to speaker8 lessons
- Finishing and letting go6 lessons
- Hearing the room you mix in7 lessons
Illustration of the course player
Unit 4 · Sound design and layeringabout 19 min
- Starting and choosing a direction 3 h 29 min
- Rhythm and groove 3 h 48 min
- Harmony and melody 3 h 48 min
- Sound design and layering 4 h 26 min
- Arranging the track 3 h 48 min
- Vocals and recording 3 h 48 min
- Mixing 5 h 4 min
- Mastering 3 h 10 min
- Releasing and rights 3 h 48 min
Your task for this unit
Pick one sound in your track that you chose from a preset. Write down what it is doing, then say what you would change and why.
Answered on screen · nobody marks it
Inside a lesson
Short, watched, then done
- 01
Lessons are short: they average about 16 minutes, so one fits into an evening.
- 02
Each unit ends with something you do and answer on screen. It is for you; nobody grades it.
- 03
Everything is streamed online, so you can pause on a screen, go back and watch a moment again.
Pathway sketch
Roughly how long would it take?
Choose what you want to do and how many hours a week you can watch. You get a first sketch here; the full planner opens when you press the button.
The catalogue in numbers
- courses and programmes
- 13
- lessons in all of them
- 803
- hours of recorded video
- 221
- months of access after payment
- 24
Before you buy
What this is — and isn’t
These are recorded courses you watch on your own. If that suits how you learn, read on. If you need a person to correct your work, they are not the right choice, and it is better that you know now.
- Recorded only
- Every lesson is a video that already exists. Nothing is live and there are no set times.
- No tutor, no marking
- Nobody reviews your tracks or grades your tasks. You answer prompts for your own benefit.
- Streamed, not downloaded
- Lessons play online for 24 months from payment. There are no video files to keep.
- No certificate
- You do not receive a certificate, and the courses are not accredited by any awarding body.
- Education, not advice
- The lessons on releasing, rights and royalties explain how things commonly work. They are not legal or financial advice.
Questions
Things people ask first
Not covered here? Write to us through the chat or the contact page and a person will answer.
How do I buy, and how does access work?
Add courses to your cart, fill in the checkout form, pay on the secure payment page, and you arrive at your order page. Your access details are emailed within one working day of payment. The session guide walks through each step.
Which devices can I watch on?
Lessons are streamed video watched online, so a laptop, tablet or phone with a steady connection will do. Nothing can be downloaded.
How long does my access last?
Each course stays available for 24 months from payment. You can rewatch any lesson in that time.
Can I get a refund?
Cancelling digital content is covered in the cancellation section of the Terms of Sale. Please read it before you order.
Which course should I start with?
Start with the situation that sounds most like yours.
If you are not sure, the pathway planner will suggest an order.
Do I need a particular DAW?
No. The courses teach the ideas rather than one program, and where a lesson shows software it covers more than one. Ten Beats: Your First Month in a DAW, for example, is built to be followed in whichever DAW you own. You will need some music software to do the tasks.
Is there a tutor?
No. The courses are recorded only, with no live teacher and no marking. If you have a question about a course before you buy, ask in the chat.