An empty cinema with red seats facing a dark screen

CH 04 · Course

“I make music, but a director needs footsteps, rooms and a whole world of sound.”

The course that answers it

Sound for Picture: Film, Games and Ads

65 lessons · 19 h 30 min · 7 units · 24 months of access

What it is

Dialogue, effects, Foley and score working together, from a simple short film to an interactive scene in a game engine.

What is inside

  1. 01Three scenes worked from silent picture to final mix
  2. 02Foley recorded at a kitchen table and in a stairwell, with the results compared
  3. 03Spotting sessions: where music helps and where it gets in the way
  4. 04A short introduction to middleware and interactive audio for games

The units, in order

Running time is how long the video lasts by the end of each unit, at about 18 minutes a lesson.

  1. Unit 01 · lessons 1–8

    How sound shapes a picture

    8 lessons · 2 h 24 min

    Running total 2 h 24 min

  2. Unit 02 · lessons 9–17

    Dialogue and cleaning it up

    9 lessons · 2 h 42 min

    Running total 5 h 6 min

  3. Unit 03 · lessons 18–27

    Effects and backgrounds

    10 lessons · 3 h

    Running total 8 h 6 min

  4. Unit 04 · lessons 28–36

    Foley on a budget

    9 lessons · 2 h 42 min

    Running total 10 h 48 min

  5. Unit 05 · lessons 37–45

    Music and silence

    9 lessons · 2 h 42 min

    Running total 13 h 30 min

  6. Unit 06 · lessons 46–56

    Games and interactive audio

    11 lessons · 3 h 18 min

    Running total 16 h 48 min

  7. Unit 07 · lessons 57–65

    Mixing and delivery

    9 lessons · 2 h 42 min

    Running total 19 h 30 min

By the end you will be able to…

  1. Spot a scene and decide what the sound should do
  2. Record and edit simple effects that sit convincingly on screen
  3. Deliver stems a post-production team can use

Is it for you?

Who this suits

  • Composers, editors and sound hobbyists moving towards screen work.
  • You are happy to learn by watching, pausing and trying things in your own software or equipment.
  • You can give it about 2 hours a week, which is roughly 10 weeks of video, before time spent practising.

Who should wait

  • You want a teacher to answer questions or mark your work. The course is recorded: there is no tutor and nothing is marked.
  • You need a certificate or an accreditation. None is issued.
  • You want files to keep. Lessons are streamed only and cannot be downloaded; access lasts 24 months.
  • Your music is not finished yet. This shelf starts where the track ends.

Pairs with

Questions about this course

How much time should I set aside?

There are 65 lessons in 7 units, 19 h 30 min of video in all. At the suggested 2 hours a week that is about 10 weeks of watching. The time you spend trying things yourself comes on top, and you can go faster or slower.

How does access work, and can I download the lessons?

You watch online, streamed through your browser. The lessons cannot be downloaded. Access lasts 24 months, and your access details arrive by email within one working day of payment. If they do not, tell us in the chat and we will look into it.

Will anyone check my work?

No. This is a recorded course: there is no tutor and nothing is marked. End-of-unit prompts are answered on screen for your own benefit. If you want to know whether the course covers something before you buy, ask in the chat or use the contact page.